SiriusXM Thumbs Up Radio

Overview

As SiriusXM expanded its in-car entertainment following the merger with Pandora, personalization became a key focus. The team looked to adapt Pandora’s popular Thumbprint Radio concept into the SiriusXM automotive experience, giving drivers a more tailored way to listen to their liked content.

Role:

Lead Product Designer

Timeline:

10 Months / 2024-2025

Tools:

Figma

Team:

PM, Product, Streaming, Engineers, Research

Project image

Problem

While users could thumb up songs in the car, there was no way to revisit those liked tracks or enjoy a station built around them. The lack of clear feedback on thumbs interactivity left listeners uncertain about its behavior, reducing engagement and limiting personalization opportunities.

Solution

We introduced a dynamic Thumbs Up Radio station, renaming Pandora’s Thumbprint Radio for clearer context, within the SiriusXM automotive app. The station combines thumbed-up songs with new recommendations, while onboarding and confirmation messages clarify thumbs functionality. These features made the experience intuitive, transparent, and engaging.

Discovery

Research Summary

The design process began with in-depth user research to understand the needs and challenges of individuals looking for personalized music to listen to. This involved interviews, affinity mapping, and competitive/comparative analysis to gather insights into their thumbing habits and preferences.

User Interviews

The researcher conducted 8 moderated online interviews via UserTesting. We spoke to 4 frequent SiriusXM users and 4 non-SiriusXM users.

Quote: “I thumb up songs all the time, but then what?”

Quote: “In the car, I can’t go digging through menus.”

Quote: “I want a station that just knows what I like.”


Research Findings
  • Most participants understood thumbing would personalize their SiriusXM experience

  • Many expected thumbed songs to be saved and accessible

  • About half correctly expected it to play a mix of liked songs and similar songs

  • Participants appreciated messaging like "inspired by your likes" for clarifying content type

  • Entity page largely met expectations and felt personalized

  • “Thumbs Up Radio” and “Liked Songs Radio” were clear and literal naming preferences

  • Most participants expected thumbs down to skip songs

  • Participants appreciated that thumbing down showed content pivots in the sidebar


Safety & Compliance
  • Must adhere to NHTSA guidelines (e.g., < 2-second glance time)

  • Prioritize voice-first design

  • Minimize cognitive load

Thumbs research image


Affinity Mapping Snapshot

The team conducted an affinity mapping exercise to make sense of large amounts of unstructured data gathered from research. By clustering related observations into thematic groups, we were able to uncover patterns, insights, and connections that weren’t immediately obvious. This process not only clarified user needs but also highlighted opportunities to guide design decisions with greater focus and alignment.

Thumbs affinity map image

User & Business Goals

The team determined the user and business goals by understanding the business's overall objectives through stakeholder interviews and data analysis, then conduct user research (surveys, interviews) to uncover user needs and pain points. Then, I defined the design goals that align with both the business's strategic priorities and the user's functional needs, identifying areas of overlap and potential trade-offs to prioritize features that deliver value to both. 

User Goals

Business Goals

Design Goals

Replay songs they’ve thumbed up

Increase daily listening time

Make it safe and effortless to launch in the car

Discover more of what they love

Drive personalization engagement

Balance familiarity with discoverability

Avoid complex in-car interactions

Improve retention & satisfaction

Use consistent, low-cognitive-load UI patterns

Understand why a song is playing

Encourage more thumbs for better data

Design contextual feedback (e.g., “You liked this”)

Use voice or steering wheel controls

Position SiriusXM as a personalized platform

Enable multi-modal access: voice, tap, touch

Ideation

Wireflows

To structure the podcast feature in the SiriusXM automotive app, I developed a comprehensive wireframes shown as a flow charts. Collaborating closely with my team, we ensured each section accurately represented the client's objectives and content placement.

After finalizing the wireframe, I developed high-fidelity screens, adding more visual details and refining the overall design. By transitioning from wireframes to high-fidelity screens, we were able to finalize the design and incorporate visual elements that enhanced the overall aesthetics and usability of the application.

This step-by-step process enabled us to create a cohesive and visually captivating design that effectively conveyed SiriusXM's key information and objectives on their 360L automotive app.

Thumbs Up Radio Access Points

When a user taps the Thumbs Up Radio tile from an entry point, the system will navigate to the Thumbs Up Radio entity page, where the station can be played.

Thumbs access points flow
Thumbs access points flow
Thumbs access points flow
Onboarding & Confirmation

When a user likes a song for the first time, an onboarding modal will be presented that will give clear context around the thumbs up and thumbs down functionality. After first time use, the user will be presented with a confirmation message when liking a song.

Onboarding flow
Onboarding flow
Onboarding flow
Station Created

Once the thumbing criteria has been met (4 likes across 3 different channels), a confirmation message will appear in the sidebar, informing the listener that their station has been created. The user can choose to listen now, or go to the station entity page.

Station created flow
Station created flow
Station created flow
Thumbs Down

When a user dislikes a song and taps the Thumbs Down control, it will skip to the next song. When the skip limit (6 skips) is reached, the user will be presented with more options in the side panel. These options will also appear after 3 skips to inform the user that they have 3 skips remaining.

Thumbs down flow
Thumbs down flow
Thumbs down flow

Design

I designed the Thumbs Up Radio feature within SiriusXM's 360L Automotive app, by applying and updating the internal design system to align with the company’s style guide and brand platform. By refining typography, color, imagery, and layout, we created a cohesive look and feel that extended across the experience. These designs provided a strong foundation for stakeholder feedback and iteration, ensuring a polished, user-friendly solution that elevated SiriusXM’s liked songs feature and in-vehicle experience.

Thumbs Up Radio Entity Page

Based on the research findings, I focused on designing a new, voice and tap activated station that plays:

  • Songs the user has thumbed up

  • Songs inspired by those thumbs (similar genres, moods, artists)

Always updating. Zero setup. Just like the driver, it gets better with time.

The Thumbs Up Radio entity page will appear in favorites, once the user has reached the thumbing criteria. Research suggested placing the liked songs below the fold, because users prefer to view and manage their songs in the companion app to avoid driver distraction. Recommendations based on the user's likes appear above the fold to increase discoverability.


High-Fidelity Clickable Prototype

Tap on the image to view and interact with the Figma prototype for the Thumbs flow. In your web browser, change your view size to "Fill screen."

Thumbs prototype image

Outcomes

Expected Outcomes

While the Liked Songs Station has not yet launched, our testing and early validation indicate strong potential impact:

  • 90% of test users successfully launched the station in under 2 steps

  • 100% understood how the station worked and what was playing

  • 85% said it made them more likely to use the thumbs feature going forward

Projected business impact (based on research + prototype testing):

  • +20–30% increase in average listening session length

  • +40% increase in thumb interactions

  • Significant lift in voice command usage

Want to create something awesome? Drop me an email.

Want to create something awesome? Drop me an email.

Want to create something awesome? Drop me an email.